No first email is sent without passing through here (human approval required). Once "Approve" is clicked, the batch goes out through direct Gmail sending - at most 15/day, spaced with real pauses, never all at once.
Hi, I noticed Glass Egg focuses on vehicle and hard-surface art for AAA games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Thunder Cloud Studio focuses on 2D concept art and 3D character/environment work for AAA titles. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Glenda Studio focuses on 3D art for vehicles, weapons and environments. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Seiken Studio focuses on high-end 3D asset production for AAA games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed NUEN Studio focuses on environment concept art and vehicle/prop design. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed TD Games focuses on 2D art, animation and VFX for mobile games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed DeeDee Animation Studio focuses on 2D animation production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Rare Reversee focuses on game cinematic trailers and CGI production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
See the 22 others before approving
Hi, I noticed Animost Studio focuses on real-time animation and mocap for game trailers. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed AIOI Studios focuses on creature and action VFX for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Infantex (SOTA Studio) focuses on full-cycle game dev with dedicated art and UI/UX. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Knok Studios focuses on 3D modeling and animation outsourcing. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Tree Studios focuses on stylized concept art, environments and animation. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Bad Clay Studio focuses on VFX and 3D asset production for games and film. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed GIANTY focuses on 2D/3D game art, animation and UI/UX production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Galaxy4Games focuses on full-cycle 2D/3D game art production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Two Fingers Studio focuses on 3D modeling, rigging and animation for indie devs. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed CG3D focuses on 3D modeling, texturing and animation for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Digital Works Vietnam focuses on 3D character and background design for console/mobile games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Soliz Interactive focuses on Unreal Engine game dev and cinematic production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed D'sculpt Studio focuses on 3D modeling and sculpting for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Bricks 3D Studio focuses on 3D outsourcing for game projects. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed GM Studio focuses on illustration and game UI/UX design. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed SaboGame focuses on concept art, 3D modeling, animation and VFX outsourcing. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Good Game (CX Game Studio) focuses on 2D/3D graphics for mobile games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed VAV Studio focuses on 3D character and environment art. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Ren Draw Studio focuses on 2D art, UI/UX and game assets. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Rover Studio focuses on character and background design for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Ren Animation Studio focuses on 2D animation and background art. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre
Hi, I noticed Light Comic Studio focuses on character design and illustration. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre