SIMULATION MODE - nothing is actually sent

No first email is sent without passing through here (human approval required). Once "Approve" is clicked, the batch goes out through direct Gmail sending - at most 15/day, spaced with real pauses, never all at once.

Batches pending
1
Prospects included
30
Insik OS pitch - Vietnam outsourcing studios 30 outsourcing / insik_os_pitch - created 2026-08-17 13:04:18
Glass Egg · Glass Egg
Quick question about Glass Egg's pipeline for new clients

Hi, I noticed Glass Egg focuses on vehicle and hard-surface art for AAA games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Thunder Cloud Studio · Thunder Cloud Studio
Quick question about Thunder Cloud Studio's pipeline for new clients

Hi, I noticed Thunder Cloud Studio focuses on 2D concept art and 3D character/environment work for AAA titles. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Glenda Studio · Glenda Studio
Quick question about Glenda Studio's pipeline for new clients

Hi, I noticed Glenda Studio focuses on 3D art for vehicles, weapons and environments. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Seiken Studio · Seiken Studio
Quick question about Seiken Studio's pipeline for new clients

Hi, I noticed Seiken Studio focuses on high-end 3D asset production for AAA games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

NUEN Studio · NUEN Studio
Quick question about NUEN Studio's pipeline for new clients

Hi, I noticed NUEN Studio focuses on environment concept art and vehicle/prop design. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

TD Games · TD Games
Quick question about TD Games's pipeline for new clients

Hi, I noticed TD Games focuses on 2D art, animation and VFX for mobile games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

DeeDee Animation Studio · DeeDee Animation Studio
Quick question about DeeDee Animation Studio's pipeline for new clients

Hi, I noticed DeeDee Animation Studio focuses on 2D animation production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Rare Reversee · Rare Reversee
Quick question about Rare Reversee's pipeline for new clients

Hi, I noticed Rare Reversee focuses on game cinematic trailers and CGI production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

See the 22 others before approving
Animost Studio · Animost Studio
Quick question about Animost Studio's pipeline for new clients

Hi, I noticed Animost Studio focuses on real-time animation and mocap for game trailers. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

AIOI Studios · AIOI Studios
Quick question about AIOI Studios's pipeline for new clients

Hi, I noticed AIOI Studios focuses on creature and action VFX for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Infantex (SOTA Studio) · Infantex (SOTA Studio)
Quick question about Infantex (SOTA Studio)'s pipeline for new clients

Hi, I noticed Infantex (SOTA Studio) focuses on full-cycle game dev with dedicated art and UI/UX. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Knok Studios · Knok Studios
Quick question about Knok Studios's pipeline for new clients

Hi, I noticed Knok Studios focuses on 3D modeling and animation outsourcing. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Tree Studios · Tree Studios
Quick question about Tree Studios's pipeline for new clients

Hi, I noticed Tree Studios focuses on stylized concept art, environments and animation. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Bad Clay Studio · Bad Clay Studio
Quick question about Bad Clay Studio's pipeline for new clients

Hi, I noticed Bad Clay Studio focuses on VFX and 3D asset production for games and film. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

GIANTY · GIANTY
Quick question about GIANTY's pipeline for new clients

Hi, I noticed GIANTY focuses on 2D/3D game art, animation and UI/UX production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Galaxy4Games · Galaxy4Games
Quick question about Galaxy4Games's pipeline for new clients

Hi, I noticed Galaxy4Games focuses on full-cycle 2D/3D game art production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Two Fingers Studio · Two Fingers Studio
Quick question about Two Fingers Studio's pipeline for new clients

Hi, I noticed Two Fingers Studio focuses on 3D modeling, rigging and animation for indie devs. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

CG3D · CG3D
Quick question about CG3D's pipeline for new clients

Hi, I noticed CG3D focuses on 3D modeling, texturing and animation for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Digital Works Vietnam · Digital Works Vietnam
Quick question about Digital Works Vietnam's pipeline for new clients

Hi, I noticed Digital Works Vietnam focuses on 3D character and background design for console/mobile games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Soliz Interactive · Soliz Interactive
Quick question about Soliz Interactive's pipeline for new clients

Hi, I noticed Soliz Interactive focuses on Unreal Engine game dev and cinematic production. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

D'sculpt Studio · D'sculpt Studio
Quick question about D'sculpt Studio's pipeline for new clients

Hi, I noticed D'sculpt Studio focuses on 3D modeling and sculpting for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Bricks 3D Studio · Bricks 3D Studio
Quick question about Bricks 3D Studio's pipeline for new clients

Hi, I noticed Bricks 3D Studio focuses on 3D outsourcing for game projects. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

GM Studio · GM Studio
Quick question about GM Studio's pipeline for new clients

Hi, I noticed GM Studio focuses on illustration and game UI/UX design. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

SaboGame · SaboGame
Quick question about SaboGame's pipeline for new clients

Hi, I noticed SaboGame focuses on concept art, 3D modeling, animation and VFX outsourcing. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Good Game (CX Game Studio) · Good Game (CX Game Studio)
Quick question about Good Game (CX Game Studio)'s pipeline for new clients

Hi, I noticed Good Game (CX Game Studio) focuses on 2D/3D graphics for mobile games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

VAV Studio · VAV Studio
Quick question about VAV Studio's pipeline for new clients

Hi, I noticed VAV Studio focuses on 3D character and environment art. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Ren Draw Studio · Ren Draw Studio
Quick question about Ren Draw Studio's pipeline for new clients

Hi, I noticed Ren Draw Studio focuses on 2D art, UI/UX and game assets. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Rover Studio · Rover Studio
Quick question about Rover Studio's pipeline for new clients

Hi, I noticed Rover Studio focuses on character and background design for games. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Ren Animation Studio · Ren Animation Studio
Quick question about Ren Animation Studio's pipeline for new clients

Hi, I noticed Ren Animation Studio focuses on 2D animation and background art. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre

Light Comic Studio · Light Comic Studio
Quick question about Light Comic Studio's pipeline for new clients

Hi, I noticed Light Comic Studio focuses on character design and illustration. Studios like yours usually get new clients through referrals or manual outreach, which is slow and inconsistent. We built Insik OS, a tool that scans public job postings from game studios worldwide and flags the ones actively hiring for art roles they'd likely outsource. It drafts a personalized outreach email with your portfolio attached, and you only handle the replies. Happy to show you exactly how it works on a 15-minute call, no obligation. Just reply with a time that works, or take a look here: https://joomonglabs.com Best, Alexandre