← Studio radar

Riot Games

aaa console pc · board greenhouse · last scan 2026-10-18 07:00

23
open art roles
41j
median age
plus récente : 2026-10-16
Project outsourcing
chosen offer
outsourcing mentioned in the postings

1. What Riot Games is posting right now

Read straight from their job board. Every row is clickable: this is the public posting, not bought or inferred data.

RoleDiscipline detectedPosted onOpen for
Senior VFX Technical Artist - Unpublished R&D Product
Sydney, Australia
Technical art 2026-10-16 2 j
3D Character Artist (Contract)
Guangzhou, China
3D character art 2026-10-15 3 j
3D Environment Artist - Unpublished R&D Product (Contract)
Guangzhou, China
Environment art 2026-10-15 3 j
Concept Artist, Character -Unpublished R&D Product (Contract)
Guangzhou, China
Concept art / 2D 2026-10-15 3 j
Senior VFX Artist - Unpublished R&D Product
Shanghai, China
Real-time VFX 2026-10-15 3 j
3D Character Artist - Unpublished R&D Product
Shanghai, China
3D character art 2026-10-14 4 j
Principal Animation Artist - Unpublished R&D Product
Shanghai, China
Animation 2026-10-14 4 j
Senior Visual Story Development Artist - Unpublished R&D Product
Shanghai, China
Concept art / 2D 2026-10-14 4 j
Principal 3D Environment Artist - Unpublished R&D Product
Los Angeles, USA
Environment art 2026-10-12 6 j
Manager, 3D Character Art, Skins – League of Legends
Singapore
3D character art 2026-10-05 13 j
Technical Art Lead, Rigging - VALORANT, Agents
Los Angeles, USA
Technical art 2026-10-05 13 j
Senior VFX Artist - Unpublished R&D Product
Los Angeles, USA
Real-time VFX 2026-10-02 16 j
Senior Animator - Unpublished R&D Product
Los Angeles, USA
Animation 2026-09-28 20 j
Director, Art Direction - Unpublished R&D Product
Los Angeles, USA
decision-maker role 2026-09-25 23 j
Principal Creative Director, Growth Marketing
Los Angeles, USA
decision-maker role 2026-09-24 24 j
Principal Visual Design Artist - Unpublished R&D Product
Los Angeles, USA
Concept art / 2D 2026-09-21 27 j
Principal 3D Character Artist - Unpublished R&D Product
Los Angeles, USA
3D character art 2026-09-09 39 j
Senior Esports Events Production Manager
Berlin, Germany
Technical art 2026-09-07 41 j
Manager, Visual Design Art - TFT
Los Angeles, USA
Concept art / 2D 2026-08-28 51 j
Senior Esports Production Manager
Berlin, Germany
Technical art 2026-08-25 54 j
Senior Illustration Artist - Riftbound
Los Angeles, USA
Concept art / 2D 2026-08-25 54 j
Visual Designer - Wild Rift (Contract)
Shanghai, China
Concept art / 2D 2026-08-24 55 j
Rendering Technical Artist II - League of Legends (Contract)
Singapore
Technical art 2026-08-21 58 j
Principal Art Outsourcing Manager, Prop Art - Unpublished R&D Product
Los Angeles, USA
Environment art 2026-08-14 65 j
Principal Concept Artist, Environment/Character - League of Legends
Los Angeles, USA
Concept art / 2D 2026-08-14 65 j
Senior Art Outsourcing Manager, Weapon Concept - VALORANT, Skins
Los Angeles, USA
decision-maker role 2026-08-14 65 j
Senior Manager, Game Production - League of Legends, Champions & Cosmetics
Los Angeles, USA
Technical art 2026-08-14 65 j
Senior Technical Animator - Unpublished R&D Product
Los Angeles, USA
Animation 2026-08-14 65 j
Senior Visual Design Artist – League of Legends (12 Month Contract)
Dublin, Ireland
Concept art / 2D 2026-08-14 65 j
VFX Artist II - Unpublished R&D Product
Los Angeles, USA
Real-time VFX 2026-08-14 65 j
Senior Concept Artist, Character - Unpublished R&D Product
Guangzhou, China
Concept art / 2D 2026-08-07 72 j
Senior Technical Artist, Animation - Unpublished R&D Product
Shanghai, China
Technical art 2026-08-07 72 j
Sr. Esports Production Manager
Berlin, Germany
Technical art 2026-08-07 72 j
Senior Animation Artist - VALORANT
Singapore
Animation 2026-07-30 80 j
Senior VFX Artist - VALORANT
Singapore
Real-time VFX 2026-07-30 80 j
Art Project Manager - Unpublished R&D Product (Contract)
Shanghai, China
decision-maker role 2026-07-28 82 j
Manager, 3D Character Art - Teamfight Tactics
Singapore
3D character art 2026-07-28 82 j
Manager, Concept Art - Unpublished R&D Product
Singapore
Concept art / 2D 2026-07-28 82 j
Manager, VFX Art - Teamfight Tactics
Singapore
decision-maker role 2026-07-28 82 j
Manager, VFX Art - Unpublished R&D Product
Singapore
decision-maker role 2026-07-28 82 j
Senior Concept Artist, Environment - Unpublished R&D Product
Guangzhou, China
Concept art / 2D 2026-07-28 82 j
Senior Manager, Art Direction - Unpublished R&D Product
Singapore
decision-maker role 2026-07-28 82 j
Senior Manager, Art Management - Unpublished R&D Product
Singapore
decision-maker role 2026-07-28 82 j
Senior Technical Artist - Tools and Pipeline - Unpublished R&D Product
Sydney, Australia
Technical art 2026-07-28 82 j
Technical Art Manager - Unpublished R&D Product
Sydney, Australia
3D character art 2026-07-28 82 j
UI Designer - Unpublished R&D Product (Contract)
Guangzhou, China
UI / UX art 2026-07-28 82 j
VFX Artist - Unpublished R&D Product (Contract)
Guangzhou, China
Real-time VFX 2026-07-28 82 j
Visual Design Artist - Unpublished R&D Product (Contract)
Guangzhou, China
decision-maker role 2026-07-28 82 j
æŠ€æœŻçŸŽæœŻïŒŒæžČ染 - Unpublished R&D Product (Contract)
Shanghai, China
Technical art 2026-07-28 82 j
Senior Manager, Art Direction, Skins – League of Legends
Singapore
decision-maker role 2025-12-16 306 j

2. Which portfolio matches, and why

The portfolio sent follows the discipline the studio is actually hiring for. A studio looking for a Character Artist does not receive a concept art board. Ici la sélection vient de : open artist roles

Discipline soughtRolesSaigon Dragon Studios portfolioChosenBased on
Concept art / 2D 6 concept_2d yes open artist roles
Technical art 5 character_3d — open artist roles
3D character art 4 character_3d — open artist roles
Environment art 2 environment_3d — open artist roles
Real-time VFX 2 vfx — open artist roles
Animation 1 animation — open artist roles
2D & Concept Art link to be provided by Saigon Dragon Studios
concept, illustration and sprite work across art directions
Références citées : Babeltime, Random Idea and Square Enix
Line inserted in the email : « Happy to send our 2D & Concept Art reel if useful. »

3. The emails that would be sent

Sequence “Studios AAA / AA console-PC”, version 2. Three contacts at most, then we stop. Status: draft nothing can be sent until this sequence has been reviewed and approved.

The greeting stays “there” until a named contact is found at this studio. It is never replaced by a guess taken from the company name.